Tuesday, December 8, 2015

final poster




--------------------------------------------------------------------------------------------------------------------------

stone
use the Photoshop...




stamps
use the photoshop...





-------------------------------------------------------------------------------------------------------------------------

poster
use the adobe illustrator...

SELF-BRANDING POSTER DESIGN (VERSION 3)


SELF-BRANDING POSTER DESIGN (VERSION 1)


SELF-BRANDING POSTER DESIGN (VERSION 2)

GRAPHIC DESIGN HISTORY

assignment:
















Monday, December 7, 2015

final project

- watercolour pen art
- watercolour pen illustration
- watercolour and pen design

sketches:
sketch 1


sketch 2


sketch 3

proccess:









Finish:



water colour

Watercolors have been a choice of medium for many artists and illustrators over the years.  They are relatively inexpensive and easy to use "on site".  Watercolors are noted by their translucency.  Although white is sometimes available as a color, most watercolor purists accept that the "whites" should be produced by the whiteness of the surface.  By varying the amount of water used to thin the paints, a range of value can be produced. 

Watercolors are mostly used on papers.  Watercolor papers are available in a variety of thicknesses and "tooth".  Thicker papers are able to accept more water without wrinkling and are generally more expensive. 

Watercolor paints are produced as dry cakes that activate when water is added to them.  They also come in tubes like traditional paints.
-------------------------------------------------------------------------------------------------------------------------
exercise:









Ink

A Bit About Ink

All of the tutorials on this page involve the use of inks.  Ink can be applied to a surface through a pen or by brush.  Ink has been a reliable medium for many illustrators because of its permanence, versatility and its ability to be reproduced accurately.

Inks come in a variety of colors and can be applied to a variety of surfaces. 
Mostly inks are applied to smooth surfaced papers, but watercolor paper is also an acceptable surface.  Inks can be applied to dried watercolor paintings and are often used in conjunction other mediums.  
--------------------------------------------------------------------------------------------------------------------------

metals: Chinese ink and pen
1.




2.


3.




perspective

perspective
Perspective (from Latinperspicere to see through) in the graphic arts is an approximate representation, on a flat surface (such as paper), of an image as it is seen by the eye. The two most characteristic features of perspective are that objects are smaller as their distance from the observer increases; and that they are subject to foreshortening, meaning that an object's dimensions along the line of sight are shorter than its dimensions across the line of sight.
Italian Renaissance painters and architects including Filippo BrunelleschiMasaccioPaolo UccelloPiero della Francesca and Luca Pacioli studied linear perspective, wrote treatises on it, and incorporated it into their artworks, thus contributing to the mathematics of art.

Types of perspective
Of the many types of perspective drawings, the most common categorizations of artificial perspective are one-, two- and three-point. The names of these categories refer to the number of vanishing points in the perspective drawing.

-perspective 1 point
A drawing has one-point perspective when it contains only one vanishing point on the horizon line. This type of perspective is typically used for images of roads, railway tracks, hallways, or buildings viewed so that the front is directly facing the viewer. Any objects that are made up of lines either directly parallel with the viewer's line of sight or directly perpendicular (the railroad slats) can be represented with one-point perspective. These parallel lines converge at the vanishing point.
One-point perspective exists when the painting plate (also known as the picture plane) is parallel to two axes of a rectilinear (or Cartesian) scene – a scene which is composed entirely of linear elements that intersect only at right angles. If one axis is parallel with the picture plane, then all elements are either parallel to the painting plate (either horizontally or vertically) or perpendicular to it. All elements that are parallel to the painting plate are drawn as parallel lines. All elements that are perpendicular to the painting plate converge at a single point (a vanishing point) on the horizon.
* -surfaces that face the viewer are drawn using their true shape  -surfaces that travel away from the viewer converge towards a single vanishing point

-perspective 2 point
A drawing has two-point perspective when it contains two vanishing points on the horizon line. In an illustration, these vanishing points can be placed arbitrarily along the horizon. Two-point perspective can be used to draw the same objects as one-point perspective, rotated: looking at the corner of a house, or at two forked roads shrinking into the distance, for example. One point represents one set of parallel lines, the other point represents the other. Seen from the corner, one wall of a house would recede towards one vanishing point while the other wall recedes towards the opposite vanishing point.
Two-point perspective exists when the painting plate is parallel to a Cartesian scene in one axis (usually the z-axis) but not to the other two axes. If the scene being viewed consists solely of a cylinder sitting on a horizontal plane, no difference exists in the image of the cylinder between a one-point and two-point perspective.
Two-point perspective has one set of lines parallel to the picture plane and two sets oblique to it. Parallel lines oblique to the picture plane converge to a vanishing point, which means that this set-up will require two vanishing points.

-perspective 3 point
Three-point perspective is often used for buildings seen from above (or below). In addition to the two vanishing points from before, one for each wall, there is now one for how the vertical lines of the walls recede. For an object seen from above, this third vanishing point is below the ground. For an object seen from below, as when the viewer looks up at a tall building, the third vanishing point is high in space.
Three-point perspective exists when the perspective is a view of a Cartesian scene where the picture plane is not parallel to any of the scene's three axes. Each of the three vanishing points corresponds with one of the three axes of the scene. One, two and three-point perspectives appear to embody different forms of calculated perspective, and are generated by different methods. Mathematically, however, all three are identical; the difference is merely in the relative orientation of the rectilinear scene to the viewer.
exercise: